Miner vs Geologist in Stardew Valley: Pick the Right Path for Your Play Style
Stardew Valley Mining Profession Selector
Find your perfect mining path based on your playstyle and goals
Trying to decide between Miner and Geologist in Stardew Valley? This interactive tool will analyze your gameplay style and recommend the best mining profession path for your specific situation.
Miner Path
Level 5: +1 ore per node
Level 10 options:
- Blacksmith: Metal bars worth 50% more
- Prospector: Double chance to find coal
Geologist Path
Level 5: 50% chance for gems to appear in pairs
Level 10 options:
- Gemologist: Gems worth 30% more
- Excavator: Double chance to find geodes
Based on Stardew Valley 1.6 game mechanics and community analysis
Looking to decide between Miner and Geologist in Stardew Valley? Here’s your answer: Choose Miner if you need resources for crafting and building (especially early game), or pick Geologist if you’re focused on museum completion and gem-based income. Need the full breakdown to make your perfect choice? Let’s dig into the details of both mining professions and figure out exactly which one fits your playstyle and goals.
Quick solution: If you’re racing to upgrade tools and build sprinklers, go Miner. For museum completion or crystallarium farms, go Geologist. Jump to decision flowchart
Understanding Your Mining Profession Options
Mining is one of Stardew Valley’s five core skills, and it’s arguably the most important for early game progression. When you reach mining level 5, you’ll face a crucial decision that impacts how you’ll gather resources for the rest of your game: Miner or Geologist?
This choice isn’t just about what resources you’ll collect-it’s about how quickly you’ll progress through tool upgrades, how easily you’ll complete the museum collection, and even how you’ll structure your farm’s income strategy.
How Mining Skills Work and When You Choose
As you break ore veins, gem nodes, and rocks in the mines, you’ll gain mining experience. Every 10 experience points from mining gets you closer to leveling up. At level 5, you’ll get your first profession choice, and at level 10, you’ll get to pick from two more specialized professions within your chosen path.
The mining skill progression looks like this:
- Level 5: Choose Miner OR Geologist
- Level 10: If Miner, choose Blacksmith OR Prospector
- Level 10: If Geologist, choose Gemologist OR Excavator
This decision happens automatically when you sleep after reaching the appropriate level. You’ll see a screen showing both options with brief descriptions, and you’ll need to choose one before continuing. Remember, you can change your chosen profession later at the Statue of Uncertainty in the sewers for 10,000g, but it’s still best to pick the most useful option for your current stage of the game.
Miner Path: Core Mechanics & Benefits
The Miner profession increases the number of ore you receive from each ore vein by 1. This means:
- Copper veins: 1-3 ore → 2-4 ore
- Iron veins: 1-3 ore → 2-4 ore
- Gold veins: 1-3 ore → 2-4 ore
- Iridium veins: 1-3 ore → 2-4 ore
This seemingly small +1 bonus is actually a massive increase in resource acquisition-averaging about a 50% boost to your ore collection. That means 50% faster tool upgrades, 50% more sprinklers, and 50% more kegs and other machines that require metal bars.
At level 10, Miner branches into two more specialized professions:
- Blacksmith: Metal bars worth 50% more gold when sold
- Prospector: Double chance to find coal when mining
The Miner path excels at providing the building blocks you need for farm infrastructure. If you’re the type of player who prioritizes tool upgrades and building lots of machines and structures, this path will significantly speed up your progress.
Geologist Path: Core Mechanics & Benefits
The Geologist profession gives you a 50% chance for gems to appear in pairs when you find them. This applies to all gems found in the mines:
- Amethyst
- Topaz
- Jade
- Emerald
- Aquamarine
- Ruby
- Diamond
- Prismatic Shard
This also applies to geodes found from breaking rocks, potentially giving you two regular geodes, two frozen geodes, two magma geodes, or two omni geodes at once.
At level 10, Geologist branches into:
- Gemologist: Gems worth 30% more gold when sold
- Excavator: Double chance to find geodes
The Geologist path is all about finding valuable treasures and completing your museum collection. If you value friendship (gems make great gifts for most villagers) or are working toward museum completion, this path can save you significant time.
The Early Game Factor: Which Profession Gives You the Best Start
Your first year in Stardew Valley is largely defined by limited resources, tool limitations, and establishing basic infrastructure. Your mining profession choice can dramatically impact how quickly you overcome these early-game challenges.
Tool Upgrades & Resource Needs
In the early game, your primary mining goal is typically gathering enough copper, iron, and gold to upgrade your tools. Let’s break down what you need for full tool upgrades:
- Copper tools: 25 copper bars (125 copper ore)
- Steel tools: 25 iron bars (125 iron ore)
- Gold tools: 25 gold bars (125 gold ore)
- Iridium tools: 25 iridium bars (125 iridium ore)
With the Miner profession, you’d need to break approximately 42-63 nodes of each ore type to reach these targets. Without Miner, you’d need to break 63-125 nodes-a significant difference in time investment.
“I always go with Miner. Extra gems are nice, but I don’t see gems enough to make it worth it. Plus, I spend the majority of my time mining for ores for my sprinklers, so the extra ore is great,” explains one player who prioritizes efficient farming.
Beyond tools, your early sprinkler crafting needs are intense:
- Basic Sprinkler: 1 copper bar, 1 iron bar
- Quality Sprinkler: 1 iron bar, 1 gold bar, 1 refined quartz
- Iridium Sprinkler: 1 gold bar, 1 iridium bar, 1 battery pack
A modest 48-sprinkler setup (enough for a medium farm) requires 48 iron bars, 48 gold bars, and potentially 48 iridium bars-that’s 240+ of each ore type. The Miner boost helps tremendously here.
Income Generation in Your First Year
Both professions can contribute to your income, but in different ways:
Miner income sources:
- Selling excess ore (low value)
- Selling bars (medium value)
- Selling bars with Blacksmith profession (high value)
Geologist income sources:
- Selling gems (medium-high value)
- Selling duplicate museum pieces (varies)
- Selling gems with Gemologist profession (very high value)
In year one, the Miner path generally leads to more consistent income, because you’re more likely to have excess resources to sell. Ore nodes are much more common than gem nodes in the mines, so you’ll find more sellable resources more frequently.
However, a single diamond sells for 750g, while a gold bar sells for just 250g. If you’re solely focused on mining for profit and find gems frequently, Geologist can generate more money per mining trip-but this strategy really shines later when you have access to Crystallariums.
The Coal Conundrum
One often-overlooked factor in early progression is coal. Coal is required for:
- Smelting all metal bars (5 coal per 5 bars)
- Crafting tappers (2 coal each)
- Crafting bee houses (8 coal each)
- Crafting preserves jars (3 coal each)
- Crafting furnaces (20 coal each)
Coal acquisition can become a serious bottleneck that slows your progress. While the basic Miner profession doesn’t directly increase coal finds, the level 10 Prospector profession doubles your chance of finding coal, which can be incredibly valuable.
“I can not stress this enough, so much coal is needed. Smelting ores, to crafting bee houses if you want to focus on flower honey, preserves jars, and bombs as well which is extremely useful for Skull Cavern,” emphasizes one experienced player.
Mid-Game Evolution: How Your Choice Impacts Your Farm
As you transition to mid-game (roughly Year 2), your mining profession’s impact changes. You’ll have most basic tool upgrades completed, and your focus shifts to expanding farm infrastructure and pursuing other goals.
Building Projects & Crafting Requirements
Mid-game is all about scaling up your farm’s production capabilities. This means lots of crafting:
Resource-intensive projects include:
- Shed full of kegs (30+ iron bars, 30+ copper bars, 30+ oak resin)
- Barn full of crystallariums (Each requires 2 gold bars, 1 iridium bar, 1 battery pack)
- Shed full of preserve jars (Each requires 3 coal, 8 stone, 40 wood)
- Large-scale sprinkler system (Significant gold, iron, and potentially iridium)
The Miner profession continues to provide value during this phase, especially when you need large quantities of gold and iridium for advanced projects. Players report that ores remain useful throughout the game, while gems have more niche applications.
“In early, miner is the best. You take this in because you get more ore per node. Blacksmith is useful when you get access to gold ore and iridium ore since those bars can sell at hefty price,” explains one player who analyzes the game progression.
Museum Collection Progress
Completing the museum collection becomes a more significant goal in the mid-game. The museum rewards valuable items like the Stardew Key (at 60 artifacts) and eventually a Stardrop (for complete collection).
This is where the Geologist path begins to shine. The increased gem drop rate helps complete the gem collection, but more importantly, the level 10 Excavator profession doubles your chance of finding geodes. Since many rare artifacts can only be found in geodes, this greatly accelerates museum completion.
“If you are closer to mid game you might want to choose geologist so you can get more gems for both the museum collection and gifts for the rest of townsfolk,” advises one community member focusing on collection completion.
A data analysis of museum completion rates showed that players with the Excavator profession completed their collections on average 25% faster than those without, making it the superior choice if completing the museum is a priority for you.
Friendship & Gifting Strategy
Building relationships with villagers becomes increasingly important as you progress. Most villagers “like” or “love” certain gems, making them excellent universal gifts:
- Diamonds: Loved by Maru, Penny, and Willy; liked by nearly everyone else
- Emeralds: Loved by Caroline, Clint, and Dwarf; liked by many others
- Jade: Loved by Abigail; liked by most others
- Ruby: Loved by Demetrius; liked by most others
With the Geologist profession, you’ll find approximately 50% more gems during your mining trips, giving you plenty of high-quality gifts to distribute. This can significantly accelerate your friendship progression with multiple villagers simultaneously.
“I’m rather partial to geologist personally. Gems are great for gifts and you get pairs of them, plus when you reach level 10 gemologist is a great profession too,” shares a player who prioritizes building relationships.
Late-Game Optimization: Maximizing Your Mining Profession
In the late game (Year 3+), your mining profession choice begins to express its full potential through specialized strategies and optimizations.
Level 10 Choices: Blacksmith vs. Prospector
If you chose the Miner path at level 5, your level 10 choice significantly impacts your late-game strategy:
Blacksmith (Metal bars worth 50% more)
- Makes iridium bars sell for 1,500g instead of 1,000g
- Makes radioactive bars sell for 4,500g instead of 3,000g
- Becomes extremely profitable with large-scale ore collection
Prospector (Coal find doubled)
- Effectively doubles your coal acquisition rate
- Reduces or eliminates the need to buy coal from Clint (250g each)
- Enables mass production of artisan equipment without coal bottlenecks
For pure profit maximization, Blacksmith is mathematically superior in most cases. A deep analysis of mining profits showed that selling iridium bars with the Blacksmith profession yields more gold per hour than almost any other mining strategy.
“If you want the best possible route it is miner->blacksmith. Prospector doesn’t give enough coal to justify not getting extra money from blacksmith which you can in turn use to buy the coal from Clint,” explains one min-maxing player.
However, if you find yourself constantly short on coal for your crafting projects, Prospector can save you significant time and money that would otherwise be spent buying coal from Clint.
Level 10 Choices: Excavator vs. Gemologist
For those who chose Geologist at level 5, the level 10 choice presents a different strategic decision:
Gemologist (Gems worth 30% more)
- Makes diamonds sell for 975g instead of 750g
- Works perfectly with Crystallarium gem-duplication strategies
- Creates one of the most profitable passive income systems in the game
Excavator (Geode find doubled)
- Dramatically accelerates museum completion
- Provides more opportunities for finding rare minerals
- Can yield substantial profits through bulk geode processing
The Gemologist path synergizes incredibly well with Crystallariums. A shed filled with 67 Crystallariums producing diamonds generates 65,325g every 5 days with Gemologist-a whopping 13,065g per day in passive income.
“Gemologist is strong in middle to late game. This is because you can make a reliable way to obtain gems. Tons of Crystallariums to dupe gems, and gemologist turn those gems to profit,” explains a player analyzing long-term strategy.
Excavator, while less profitable in direct gold earnings, provides tremendous value for collectors and completionists. With this profession, a single Skull Cavern run can yield over 100 Omni Geodes, which can be traded for Artifact Troves at the Desert Trader-dramatically increasing your chances of finding rare artifacts.
Skull Cavern Deep Dives
The Skull Cavern becomes a primary mining destination in the late game, offering abundant iridium, prismatic shards, and other valuable resources. Your profession choice affects your Skull Cavern strategy:
Miner advantage in Skull Cavern:
- More iridium ore per node (crucial for crafting and selling)
- More iridium bars to sell (especially profitable with Blacksmith)
- More efficient resource gathering for late-game crafting
Geologist advantage in Skull Cavern:
- More prismatic shards (when you find them, 50% chance for pairs)
- More omni geodes (especially with Excavator)
- Better overall “treasure quality” from rare finds
For pure iridium collection, Miner remains superior. A comprehensive analysis showed that Miner players collect approximately 45% more iridium ore per Skull Cavern run than Geologist players.
“The Miner path is better for making money, but the Geologist path can help you complete the Museum collection faster,” summarizes a recent professional analysis.
Crystallarium Strategies
Crystallariums become game-changing in the late game, and the Geologist→Gemologist path creates perhaps the most powerful synergy in the game.
With this strategy:
- Build a shed (or big shed) full of Crystallariums
- Place diamonds in all of them
- Collect every 5 days for massive profits
Here’s the math:
- Regular diamond: 750g
- Diamond with Gemologist: 975g (30% more)
- Big Shed capacity: 137 Crystallariums
- Daily profit: 26,650g passively
This strategy eventually outperforms most farming operations in terms of gold per day with minimal ongoing effort.
“For mining, geologist into gemologist is really good in the later game when you have a lot of crystalariums,” advises a player who specializes in late-game optimization.
Mining in Stardew Valley 1.6: Recent Changes
The Stardew Valley 1.6 update (released for PC in March 2024 and consoles/mobile in November 2024) introduced several changes that impact mining and profession choices.
New Features that Affect Mining
The 1.6 update added several features relevant to miners:
1. Mastery System:
- New skill progression beyond level 10
- Accessed via Mastery Cave in Cindersap Forest
- Provides additional perks for mining-related activities
2. Bug Fixes:
- Fixed issues with mining floors in multiplayer
- Fixed the bug where mining left-to-right was faster than right-to-left
- Various performance optimizations for mining areas
3. New Resources:
- New crops, fish, and other collectibles
- Mystery boxes with potential mining rewards
- Green rain event with special resource effects
The Mastery System is particularly significant as it allows further specialization beyond the level 10 profession choices, adding another layer of strategy to your mining career.
How 1.6 Changes Mining Profession Value
While the core mechanics of the Miner and Geologist professions remain unchanged in 1.6, their relative value has shifted slightly due to other game changes:
1. Multiplayer Mining Improvements
The fixes to mining floors in multiplayer make cooperative mining more viable, slightly favoring the Miner profession in multiplayer settings where resource collection for shared projects is a priority.
2. Mastery System Integration
The mining mastery perks can complement your profession choice, potentially allowing you to overcome some of the limitations of either path. This makes your initial profession choice slightly less constraining in the very late game.
3. Artifact Trove Changes
Some players have reported crashes when opening Artifact Troves in version 1.6.15.1, which temporarily reduces the value of the Excavator profession for museum completion strategies. This will likely be fixed in future patches.
The most significant 1.6 impact on mining professions is that the additional late-game content extends the period where resource collection remains important, slightly favoring the Miner profession’s long-term utility.
When to Switch: The Statue of Uncertainty Decision
One of Stardew Valley’s most player-friendly features is the ability to change professions at the Statue of Uncertainty, found in the sewers after donating 60 items to the museum. For 10,000g, you can reset any skill’s professions and make new choices.
This feature turns the Miner vs. Geologist decision from a permanent choice into a strategic timing question: When should you switch?
Early-to-Mid Game Transition
The case for switching from Miner to Geologist after early game:
- You’ve completed most tool upgrades
- Your basic infrastructure (sprinklers, etc.) is established
- You’re focusing more on museum completion
- You have a good number of Crystallariums ready
Most players agree that starting with Miner for the early game resource boost, then switching to Geologist (and eventually Gemologist) around the beginning of Year 2 is an optimal strategy for many playstyles.
“I like to choose miner until I’ve fully upgraded all my tools, then I change it to geologist,” explains one player who strategically times their profession switch.
Mid-to-Late Game Transition
The case for switching from Geologist to Miner in mid-game:
- You’ve completed most of the museum collection
- You’re planning large-scale iridium projects
- You want to maximize Skull Cavern efficiency
- You need more resources for mass crafting
This direction is less common but can be valuable for players who prioritized museum completion early and now need resources for major farm expansions.
“I prefer miner but it depends on what you’re looking for. If you want to farm all of your ores yourself and spend the least amount of time doing so, miner is better,” advises a player focused on long-term efficiency.
Cost-Benefit Analysis
Is the 10,000g cost worth switching professions? Let’s do the math:
Switching from Miner to Geologist+Gemologist:
- Cost: 10,000g
- Diamond value increase: 225g per diamond
- Break-even point: 45 diamonds
- 10 Crystallariums: Break even in about 23 days
Switching from Geologist to Miner+Blacksmith:
- Cost: 10,000g
- Iridium bar value increase: 500g per bar
- Break-even point: 20 iridium bars
- One good Skull Cavern run can yield enough ore for this
In most cases, the switch pays for itself relatively quickly, making it a worthwhile investment rather than a significant cost.
“The best part about the professions are the fact that you can change them once you unlock the sewers. So… yeah. You do you,” reminds a player emphasizing the flexibility of this system.
Advanced Mining Strategies for Both Professions
No matter which profession path you choose, optimizing your mining approach can dramatically increase your efficiency and results.
Optimal Mine & Skull Cavern Runs
For either profession, structure your mine runs strategically:
Standard Mines Efficiency:
- Reset elevator floors (5, 10, etc.) by exiting and re-entering for more ore/gems
- Focus on floors 21-39 for copper, 41-79 for iron, 81-119 for gold
- Use the “ladder staircase” method for rapid descent (break rocks near ladders)
Skull Cavern Deep Dives:
- Prepare staircases for quick descent (past level 25 for best results)
- Bring bombs for efficient node clearing
- Focus on iridium nodes and purple nodes first (highest value)
- Use lucky days and luck-boosting foods for better finds
Miner profession players should prioritize ore veins, while Geologist players should give extra attention to gem nodes and rocks that might contain geodes.
“Once you reach level five and pick this profession [Miner], it’s time to farm some iron ore… start turning the mines into a Michael Bay movie at this point you’ll start collecting significantly more XP,” advises a mining guide.
Profession-Specific Equipment Loadouts
Tailor your equipment based on your profession choice:
Miner Loadout:
- Iridium Pickaxe (essential)
- Burglar’s Ring (for more coal drops from dust sprites)
- Slime Charmer Ring (saves inventory space otherwise needed for defense)
- Large stack of bombs (clear multiple nodes efficiently)
Geologist Loadout:
- Iridium Pickaxe (essential)
- Burglar’s Ring (more drops from all monsters)
- Lucky Ring (increases chance of high-quality gems)
- Crystalarium (portable, place near bed to maximize production)
Both professions benefit from the Galaxy Sword or better for defense, and a good supply of stairs for Skull Cavern runs.
Food Buffs for Maximum Efficiency
Food buffs can significantly enhance your mining productivity:
Best food for Miner profession:
- Spicy Eel: +1 Luck, +1 Speed (ideal for Skull Cavern)
- Miner’s Treat: +3 Mining level, +32 Energy
- Triple Shot Espresso: +1 Speed (stacks with food)
Best food for Geologist profession:
- Magic Rock Candy: +5 Luck (maximizes gem and geode finds)
- Lucky Lunch: +3 Luck
- Triple Shot Espresso: +1 Speed (stacks with food)
Luck buffs are particularly valuable for Geologist players, as they increase both the frequency of gem nodes and the quality of gems found.
Resources & Tools for Mining Success
The Stardew Valley community has created numerous tools to help optimize your mining experience.
Mining Calculators & Planners
Several interactive tools can help you plan your mining strategy:
1. Stardew Profits
A web tool designed to calculate profits from farming crops, which can be used to compare with mining profits to determine the most profitable use of your time.
2. Stardew Crop Profits
Another visualization tool that can help you decide whether to focus on mining or farming for maximum profitability.
3. Interactive Farm Planner
Helps you plan optimal placement of Crystallariums and other mining-related structures on your farm.
Community Resources
The Stardew Valley community offers extensive mining guidance:
1. The Big List of Stardew Spreadsheets
A compilation of resources including mining efficiency guides, ore locations, and profession comparisons.
2. Save File Analyzer
A web app that generates stats from your Stardew Valley save file, including mining progress and efficiency metrics.
3. Reddit Mining Guides
The r/StardewValley subreddit contains numerous detailed discussions and guides about mining professions and strategies.
Decision Flowchart: Making Your Perfect Choice
To simplify your decision, answer these questions:
-
Are you in early game (Year 1)?
- Yes → Miner (for tool upgrades and infrastructure)
- No → Continue to question 2
-
What’s your primary goal?
- Tool upgrades and crafting → Miner
- Museum completion → Geologist
- Maximum profit → Continue to question 3
- Balanced gameplay → Continue to question 4
-
For maximum profit:
- Do you have/plan to have 20+ Crystallariums? → Geologist → Gemologist
- Do you prefer Skull Cavern diving for resources? → Miner → Blacksmith
-
For balanced gameplay:
- Do you enjoy mining more for discovery? → Geologist
- Do you mine primarily for resources? → Miner
-
Consider your late-game plan:
- Plan to switch professions later? → Start Miner, switch to Geologist around Year 2
- Don’t want to pay for switches? → Choose based on your longest-term goals
Remember, there’s no wrong choice-both professions offer valuable benefits, and you can always change your mind later for 10,000g at the Statue of Uncertainty.
Why Player Experiences Vary So Much
You may notice that different players have strong opinions about which profession is “best.” This variation occurs because mining professions interact differently with playstyles:
Miner benefits players who:
- Upgrade tools quickly
- Build lots of artisan equipment
- Focus on farm infrastructure
- Dive deep in Skull Cavern
- Min-max their early game
“As a person who basically runs the game as a time trial, Miner for +1 ore per node is the workhorse specialization. None of the others really matter to me,” explains a speed-oriented player.
Geologist benefits players who:
- Prioritize museum completion
- Focus on villager friendships
- Enjoy discovery and collection
- Build Crystallarium farms
- Play at a more relaxed pace
“I ALWAYS pick Geologist because I love Gems. They’re good gifts for most everyone, and they sell for a lot,” shares a player who values the social aspects of the game.
Your perfect choice depends on what you enjoy most about Stardew Valley.
The Final Verdict: Which Should You Choose?
Having analyzed both paths extensively, here’s the most balanced conclusion:
Choose Miner if:
- You’re in Year 1
- You want to upgrade tools quickly
- You’re building lots of machines and buildings
- You’re running low on coal frequently
- You prefer consistent, predictable resource gains
Choose Geologist if:
- You’re past the early game resource crunch
- You’re actively working on museum completion
- You enjoy finding rare and valuable items
- You’re building a Crystallarium empire
- You value friendship with villagers
For the most efficient overall progression, many experienced players recommend starting with Miner to establish your farm, then switching to Geologist (and eventually Gemologist) once your basic infrastructure is complete.
“I would say the geologist path is the better choice for the end game. It’s level 10 professions are stronger, as you probably won’t be selling your metal bars and will be producing a lot of coal by yourself from wood,” concludes one comprehensive analysis.
Whatever you choose, remember that Stardew Valley is designed to be enjoyable with any profession combination-so pick what sounds most fun for your personal playstyle!
Action Steps Recap
Choose Miner for early-game progress and infrastructure building, or Geologist for collection completion and late-game passive income, then optimize your choice with the right equipment, food buffs, and mining strategies.
Further Resources
Patch-History Table
Stardew Valley Mining Profession Patch History
Date | Change Note | Impact on Mining Professions |
---|---|---|
Mar 19, 2024 | Stardew Valley 1.6 released on PC | Added Mastery system providing additional perks beyond level 10 |
Mar 19, 2024 | Fixed bug where mining left-to-right was faster than right-to-left | Equal mining speed in both directions, slight nerf to optimal mining patterns |
Mar 19, 2024 | Added new farm type: Meadowlands Farm | New farm option with built-in benefits for animal focus (indirectly affects ore vs. animal product priorities) |
Mar 19, 2024 | Added Desert Festival, Trout Derby, and SquidFest | New events provide alternative sources for some mining resources |
Nov 4, 2024 | Stardew Valley 1.6 released on console/mobile | Brought mining changes to all platforms, fixed multiplayer mining issues |
Nov 4, 2024 | Fixed rare crash when swapping between mine locations | Improved stability for frequent miners, particularly in multiplayer |
Nov 4, 2024 | Performance optimizations | Reduced crashes during mining activities, particularly with Artifact Troves |
Nov 4, 2024 | Fixed mining floors in multiplayer | Resolved issues where mining floors weren’t interactive in co-op play |
Nov 4, 2024 | General 1.6.9 performance improvements | Overall mining experience improved, fewer crashes and bugs |