Indigo Plateau
Pokemon Crystal Elite Four guide
Bring a level 40-45 core, save Ice attacks for Lance's Dragonite, use Electric for Gyarados and Xatu, carry Fire for Forretress, and buy enough healing for five battles without a Pokemon Center break.
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Filter every League Pokemon
| Trainer | Pokemon | Lv. | Moves to respect | Best answer |
|---|---|---|---|---|
| Will | Xatu | 40 | Future Sight, Confuse Ray, Psychic | Electric, Ice, Rock, or strong neutral pressure. |
| Will | Jynx | 41 | Lovely Kiss, Ice Punch, Psychic | Fire, Rock, Steel, or a fast physical hit before sleep lands. |
| Will | Exeggutor | 41 | Reflect, Leech Seed, Psychic | Fire, Ice, Bug, Flying, or Poison coverage. |
| Will | Slowbro | 41 | Curse, Amnesia, Body Slam, Psychic | Electric or Grass before setup snowballs. |
| Will | Xatu | 42 | Future Sight, Confuse Ray, Psychic | Electric or Ice if you can spare the PP. |
| Koga | Ariados | 40 | Double Team, Baton Pass, Giga Drain | Fire, Flying, Psychic, or Rock. |
| Koga | Venomoth | 41 | Supersonic, Psychic, Toxic | Fire, Flying, Psychic, or Rock; heal poison quickly. |
| Koga | Forretress | 43 | Protect, Explosion, Spikes | Fire immediately; avoid giving Explosion a clean target. |
| Koga | Muk | 42 | Minimize, Acid Armor, Sludge Bomb, Toxic | Psychic or Ground before evasion stacks. |
| Koga | Crobat | 44 | Double Team, Wing Attack, Toxic | Electric, Ice, Rock, or Psychic pressure. |
| Bruno | Hitmontop | 42 | Pursuit, Dig, Detect | Psychic or Flying. |
| Bruno | Hitmonlee | 42 | Swagger, Hi Jump Kick | Psychic or Flying; cure confusion if needed. |
| Bruno | Hitmonchan | 42 | ThunderPunch, Ice Punch, Fire Punch, Mach Punch | Psychic is safer than a Flying Pokemon weak to punches. |
| Bruno | Onix | 43 | Earthquake, Rock Slide | Surf, Grass, or strong Water coverage. |
| Bruno | Machamp | 46 | Rock Slide, Vital Throw, Cross Chop | Psychic, Flying with caution, or a bulky neutral attacker. |
| Karen | Umbreon | 42 | Sand-Attack, Confuse Ray, Mean Look | Fighting, strong Return, or steady physical damage. |
| Karen | Vileplume | 42 | Stun Spore, Moonlight, Petal Dance | Fire, Ice, Flying, or Psychic. |
| Karen | Gengar | 45 | Curse, Destiny Bond, Spite | Do not carelessly KO into Destiny Bond; use Ground immunity awareness. |
| Karen | Murkrow | 44 | Pursuit, Faint Attack, Whirlwind | Electric, Ice, Rock, or strong neutral hits. |
| Karen | Houndoom | 47 | Flamethrower, Crunch, Roar | Water, Ground, Rock, or Fighting. |
| Lance | Gyarados | 44 | Rain Dance, Surf, Hyper Beam | Electric; do not let it soften your Ice user for free. |
| Lance | Dragonite | 47 | Thunder Wave, Thunder, Hyper Beam | Ice; expect paralysis pressure. |
| Lance | Dragonite | 47 | Thunder Wave, Blizzard, Hyper Beam | Ice; avoid relying on frail Grass or Ground pivots. |
| Lance | Aerodactyl | 46 | AncientPower, Rock Slide, Hyper Beam | Water, Electric, Ice, or Rock with enough bulk. |
| Lance | Charizard | 46 | Flamethrower, Wing Attack, Hyper Beam | Water, Rock, or Electric. |
| Lance | Dragonite | 50 | Fire Blast, Safeguard, Outrage, Hyper Beam | Ice first; heal or switch on Hyper Beam recharge turns. |
Showing 27 Pokemon
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Champion
Lance priority order
- Open with ElectricRemove Gyarados before Rain Dance and Hyper Beam turns pile up.
- Preserve Ice PPDo not waste your only Dragonite answer before Lance.
- Split Charizard and AerodactylWater, Rock, or Electric covers them so Ice stays ready.
- Use recharge turnsAfter Hyper Beam, heal, switch, or land the finishing hit.
No-Trade Core
Team roles that fit Crystal
Stuck Fixes
Common wipe reasons
Lance keeps sweeping me
Save Ice PP, lead Electric into Gyarados, and keep an emergency heal for the level 50 Dragonite. If your only Ice user faints before Lance, revive it before entering the Champion room.
Koga's evasion is wasting turns
Do not let Muk and Crobat stack Minimize or Double Team. Use Psychic, Ground, Electric, Ice, or Rock pressure early, and heal Toxic outside the fight.
Karen's Umbreon will not go down
Stop trying to win only with Psychic or weak special hits. Use Fighting, Return, strong neutral physical damage, or setup only when confusion and Sand-Attack are under control.
My guide says to use Ampharos
That advice fits Gold and Silver better than no-trade Crystal. Mareep is absent in Crystal, so use Magneton, Lanturn, ThunderPunch users, or trade if your rules allow it.