How to Unlock Crimson Badlands in SVE 1.15.11
Unlocking the Crimson Badlands in Stardew Valley Expanded
Quick answer: in SVE 1.15.11, Crimson Badlands access is created by Farm event 908078. The normal requirements differ between the Community Center and Joja routes, and there is also a late-game day-28 fallback.
Requirement shared by both normal routes
Obtain the Galaxy Sword, then enter the Adventurer’s Guild to see Marlon’s Galaxy Sword event 1337098. This is separate from merely owning the sword, and it is required by both normal Badlands event branches.
You must also have opened the Enchanted Grove Nexus through event 908072.
Community Center route checklist
Complete all of these before entering the Farm:
908072— open the Nexus.908073— activate the Adventurer Summit portal from the Adventurer’s Guild.908074— activate the Farm portal by entering the Farmhouse.908075— activate the Aurora Vineyard / Apples portal.908076— activate the Sprite Spring portal after Sprite Spring event1111200.908077— activate the Junimo Woods portal after first seeing Junimo Woods event1000037.1337098— see Marlon’s Galaxy Sword scene in the Adventurer’s Guild.
Joja route checklist
The Joja branch is shorter. It requires:
908072— Nexus opened.908073— Adventurer Summit portal.908074— Farm portal.908076— Sprite Spring portal.1337098— Marlon’s Galaxy Sword event.
The Joja branch does not require the Community-only Aurora Vineyard or Junimo Woods portal events. It also does not list the Joja Emporium portal as a prerequisite for 908078.
Trigger the unlock scene
After finishing the checklist for your route, enter the Farm between 6:00 AM and midnight. Camilla appears and event 908078 introduces the Galdoran region, Castle Village Outpost, and the new Nexus connection.
Year 3 day-28 fallback
SVE 1.15.11 also defines a fallback version of 908078 with only these conditions:
- the Nexus event
908072has been seen; - it is day 28;
- the save is in year 3 through year 35;
- you enter the Farm from 6:00 AM to midnight.
This fallback prevents a long-running save from being permanently blocked by one of the normal portal-event chains.
Entering the Badlands after the scene
- Return to the Enchanted Grove and use the newly lit Crimson Badlands portal.
- Proceed through the Desert Railway / Ominous Cavern approach.
- Entering
Custom_DesertRailwaytriggers introduction event908079with Alesia and Isaac. - Continue into
Custom_CrimsonBadlands. The location supports Bonefish and Undeadfish in every season and connects to the surrounding Galdoran combat areas.
The shipped destination is Castle Village Outpost, not a complete freely explorable Castle Village city map. Treat references to the full city as future or story context unless a later SVE release adds it.
If the portal is still missing
- If you own the Galaxy Sword but lack
1337098, enter the Adventurer’s Guild. - Check the route-specific event list; Community and Joja requirements are intentionally different.
- Use the Farm during the event’s 6:00 AM–midnight window.
- Make sure SVE and its dependencies loaded without errors and that an update did not leave duplicate or merged old folders.
Version: Stardew Valley 1.6.15.24356 / Stardew Valley Expanded 1.15.11.