Free Love 1.3.4: Version and Compatibility Check

Free Love 1.3.4: Version and Compatibility Check

Free Love 1.3.4: version and compatibility scope

Version scope: Free Love 1.3.4 is identified by its manifest as aedenthorn.FreeLove and requires SMAPI 4.0.0 or later. The release package is available for static inspection, but its DLL behavior was not runtime-tested with Stardew Valley 1.6.15.24356. Exact spouse, roommate, jealousy, child, and multiplayer behavior therefore remains setup-dependent.

What the mod changes

Free Love is a relationship-expansion mod intended to change vanilla marriage or roommate limits. Exact spouse limits, roommate behavior, jealousy rules, kisses, children, multiplayer behavior, and compatibility with other relationship mods can change between releases and configurations.

Five checks required before installation

  1. Identify the source page. Confirm the author is aedenthorn and the package manifest uses aedenthorn.FreeLove.
  2. Record the release number. This guide is scoped to 1.3.4; do not apply it silently to another build.
  3. Match versions. Check the listed Stardew Valley and SMAPI versions against your own installation.
  4. Install every named dependency. Also read the current incompatibility list. Do not combine two mods that both replace spouse, farmhouse, bed, or relationship logic unless the maintainers explicitly support that combination.
  5. Back up the save and test separately. Start with the relationship mod and its dependencies only, inspect the SMAPI log, then add other mods in small groups.

Compatibility

QuestionCurrent answerSafe action
Which Free Love release?1.3.4Confirm the installed manifest before testing a save.
UniqueID?aedenthorn.FreeLoveUse this to detect duplicates or similarly named packages.
Required SMAPI version?4.0.0 or laterUpdate SMAPI first if the installed version is older.
Other manifest dependencies?None listedStill check the current release page for conflicts and optional integrations.
Stardew Valley 1.6.15 and multiplayer behavior?Not runtime-tested hereTest a backup save with the exact host/client setup you intend to use.

If the game or save behaves incorrectly

  • Quit without saving if a test produces unexpected spouse, bed, room, or event state.
  • Preserve the SMAPI log and compare it with the mod page’s required versions.
  • Remove conflicting relationship mods from the test set; do not merely disable random files inside their folders.
  • Restore the backup if removing the mod does not return the save to a known-good state.

Practical limit: Treat behavior beyond the manifest as setup-dependent until it is confirmed by the current release documentation and a backup-save test.