Stardew Valley RNG Predictor
Stardew RNG Predictor
Offline, spoiler-controlled predictions from your save: night events, trains, mines & geodes.
Language
Spoilers
No save loaded yet. Load your save folder below to autofill inputs.
Runs fully offline. Nothing is uploaded.
Load Save
Choose your Stardew Valley save folder (recommended). The tool reads it locally and autofills RNG inputs.
Save folder
Load single save file (advanced)
Save file
Manual override (advanced)
uniqueIDForThisGame
DaysPlayed
Date (Y/S/D)
Player UniqueMultiplayerID
GeodesCracked
Deepest Mine Level
RNG Core
Implements Stardew 1.6 deterministic seed hashing (xxHash32) + .NET Random. This section runs quick self-tests.
Self-test: pending...
Night Event Predictor
Predicts nightly farm events (Fairy, Witch, Meteorite, Owl, etc) using the same RNG as Utility.pickFarmEvent().
Days
Train Predictor
Predicts which days will have a train (Railroad). Uses the same daily RNG as `Railroad.ResetTrainForNewDay()`.
Days
Mine Floor Predictor
Predicts daily mine floor specials (slime/infested/quarry, dark, mushroom) using MineShaft.loadLevel() + chooseLevelType().
Start
Count
Geode / Trove / Coconut Predictor
Simulates `Utility.getTreasureFromGeode()` for: Geode, Frozen Geode, Magma Geode, Omni Geode, Artifact Trove, Golden Coconut.
Quick predict
Cracking queue
Queue is empty. Add items to simulate cracking order.
Notes
- Runs fully offline (no network calls).
- Spoiler controls hide certain rewards (e.g., Golden Coconut Hat) in light/resource-only modes.
- Predictions follow Stardew 1.6 code paths for trains & geodes. Mods can change results.