Party Lab · Generation I rules
Team & Moveset Planner
Build the exact party you intend to use, set every level and move, catch impossible evolutions, protect one-use TMs, cover required HMs, and test the result against all eight Gyms and the Pokémon League.
4 moves per Pokémon
55 TM / HM checks
15 exact boss teams
TEAM HEALTH
0/ 100
Add your first Pokémon to begin.
Connecting the Pokédex and move machines…
PARTY
Your Six 0 / 6
Levels stay synchronized with the Yellow Pokédex.
VALIDATION
0Plan Check
FIELD ROUTE
Move dataHM Coverage
OFFENSE
0 / 15Type Coverage
A type counts as covered when at least one selected damaging move hits it super effectively under the Generation I chart.
DEFENSE
Weak / resist / immuneTeam Matchups
BATTLE SIMULATION