Stardew Valley Early Energy Opportunity-Cost Tool

Stardew Valley Early Energy Opportunity-Cost Tool

Early Energy: gold opportunity cost per energy

The dataset is embedded in this page; no missing CSV fetch is required. Lower gold per energy means less shipping value sacrificed for each point of energy restored.

ItemTypeEnergyOpportunity costGold / energy

Quality is not ratio-neutral

Sale quality multipliers are 1 / 1.25 / 1.5 / 2, while edible energy adds quality × Edibility after the normal ceil(Edibility × 2.5) value. Because those schedules differ, normal, silver, gold, and iridium gold-per-energy ratios must be calculated separately.

Version: Stardew Valley 1.6.15.24356.