Partner moves · 4-slot builder
Pokemon Yellow Pikachu moveset
Build partner Pikachu’s four moves for a Yellow story run. The page combines the full level-up learnset, the legal TM/HM package, and an interactive slot builder with early / mid / late presets. Default mid-game core: Thunderbolt · Thunder Wave · Seismic Toss · Body Slam.
Fast Answer
Bolt + Wave + fixed damage + one filler
After level 26, drop Thundershock for Thunderbolt. Keep Thunder Wave for paralysis control. Teach Seismic Toss (TM19) so bulky Waters take predictable damage equal to Pikachu’s level. Fourth slot: Body Slam (TM08) for paralysis chance and Normal damage, or Swift if you hate missing. Do not waste slots trying to beat Ground types—pair a Grass/Water mon instead.
Interactive
4-slot moveset builder
Click a slot, then pick a move from the pool. Presets load a full set in one tap. Choices save in this browser.
Thunderbolt
Electric · Special · 95 · 100%
Thunder Wave
Electric · Status · para
Seismic Toss
Fighting · Level damage
Body Slam
Normal · Physical · 85
By campaign phase
Recommended stage sets
Early (pre-26)
- Thundershock — only STAB until 26
- Thunder Wave — from level 8
- Quick Attack — priority chip
- Empty / Double Team — or early TM Wave if you skipped the level-up
Do not force Pikachu into Brock. Bring Fighting / Special answers from the Brock guide.
Mid (post-Thunderbolt)
- Thunderbolt — Lv.26 or TM24
- Thunder Wave — keep forever
- Seismic Toss — TM19 on Route 25
- Body Slam — TM08 on S.S. Anne
Peak partner window: water routes, many Rocket fights, and general Flying coverage.
Late / League
- Thunderbolt — still the accuracy pick
- Thunder Wave — speed control
- Seismic Toss — scales with level
- Swift or Substitute — accuracy-proof chip / stall tools
Compare upgrades on Is Pikachu good? before burning rare TMs late.
Partner learnset
Level-up timeline
Yellow partner learnset from the game data. Highlighted rows are common keepers.
Machines
TM & HM compatibility
Pikachu learns 21 TMs + HM05 Flash. No Cut / Fly / Surf / Strength on the standard list. 22 shown.
| Machine | Move | Type / cat | Power | Where |
|---|---|---|---|---|
| TM01 | Mega Punch | Normal · Physical | 80 · 85% | Mt. Moon / Celadon |
| TM05 | Mega Kick | Normal · Physical | 120 · 75% | Victory Road 2F / Celadon |
| TM06 | Toxic | Poison · Status | — · 85% | Fuchsia Gym reward |
| TM08 | Body Slam | Normal · Physical | 85 · 100% | S.S. Anne 1F Rooms |
| TM09 | Take Down | Normal · Physical | 90 · 85% | Silph Co. 5F / Celadon |
| TM10 | Double-Edge | Normal · Physical | 100 · 100% | Rocket Hideout B3F |
| TM16 | Pay Day | Normal · Physical | 40 · 100% | Route 12 |
| TM17 | Submission | Fighting · Physical | 80 · 80% | Victory Road / Celadon |
| TM19 | Seismic Toss | Fighting · Physical | Level · 100% | Route 25 |
| TM20 | Rage | Normal · Physical | 20 · 100% | Route 15 |
| TM24 | Thunderbolt | Electric · Special | 95 · 100% | Vermilion Gym |
| TM25 | Thunder | Electric · Special | 120 · 70% | Power Plant |
| TM31 | Mimic | Normal · Status | — | Copycat’s House 2F |
| TM32 | Double Team | Normal · Status | — | Safari West / Celadon · also Lv.15 |
| TM33 | Reflect | Psychic · Status | — | Power Plant / Celadon |
| TM34 | Bide | Normal · Physical | Variable | Pewter Gym reward |
| TM39 | Swift | Normal · Physical | 60 · never miss | Route 12 Gate 2F |
| TM40 | Skull Bash | Normal · Physical | 100 · charge | Safari Zone North |
| TM44 | Rest | Psychic · Status | — | S.S. Anne B1F |
| TM45 | Thunder Wave | Electric · Status | — · 100% | Route 24 |
| TM50 | Substitute | Normal · Status | — | Game Corner prize |
| HM05 | Flash | Normal · Status | — · field | Route 2 Gate |
Track it
Moveset checklist
Field notes
Moveset tips
Special STAB, frail body
Electric is Special in Gen 1. Pikachu’s 50 Special is modest—overlevel and paralysis matter more than raw base power. See the Special & crits guide.
Ground is a team problem
No honest Electric move hits Ground. Submission helps a little vs pure Normal/Rock stacks, but Giovanni still wants a real Ground answer on another mon.
Surfing Pikachu is separate
Standard partner TM/HM list has Flash only among HMs. Surf sprite / Beach House rules live on the Surfing Pikachu page.
FAQ
Pikachu moveset questions
What is the best Pikachu moveset in Pokemon Yellow?
Mid-game default: Thunderbolt, Thunder Wave, Seismic Toss, Body Slam. Swap Body Slam for Swift if you want never-miss Normal damage, or Substitute for stall play.
When does Pikachu learn Thunderbolt?
Level 26 by level-up. TM24 from Lt. Surge teaches it earlier if you are behind on levels—details on the Thunderbolt guide.
Is Thunder better than Thunderbolt?
Rarely for story play. Thunder’s 120 power is undercut by 70% accuracy; Thunderbolt’s 100% accuracy wins more fights overall.
Can Pikachu learn Surf or Fly?
Not via the standard Yellow HM list (only Flash). Surfing Pikachu is a special case, not the default partner moveset path.
Should I keep Pikachu just for this moveset?
If you like the partner fantasy and hit Thunderbolt on time, yes through mid-game. For pure optimization, re-evaluate once Jolteon or Zapdos is available—see viability notes on Is Pikachu good?.
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