Type Matchup Tool · Original GBC
Pokemon Gold & Silver type chart (Gen 2)
Original Gold and Silver run the full Generation II chart: 17 types including new Dark and Steel, Ghost that actually hits Psychic, and the classic physical/special split by type. Use the dual-type calculator and matrix below, then jump to Team Planner, Gyms, and Moves for coverage planning. Not HeartGold / SoulSilver.
Fast answer
Why Gen 2 needs its own chart
Modern type charts and even Gen 1 Yellow charts will mislead you here. Dark walls Psychic (0×), Steel resists a huge list and is immune to Poison, Ghost finally hits Psychic, and Bug is only ½× on Poison. Category is still type-based: Dark attacks use Special; Steel uses Attack. Plan Whitney’s Normal, Clair’s Dragonite, Lance, Karen, and Red with this table—not a smartphone Gen 9 chart.
Interactive
Dual-type effectiveness calculator
Selections save in this browser so you can flip matchups while planning a gym or Red fight.
Vs type 1
—
Vs type 2
—
Pick types to see the Gen 2 product multiplier.
Reference
Full Gen 2 type chart matrix
Rows = attack type. Columns = defender type. Scroll horizontally on small screens. Highlight follows the calculator selection. Neutral cells are blank; only non-1× multipliers are labeled.
| Atk \ Def | Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste |
|---|
English Gold and Silver Gen 2 matchups. Foresight can let Normal and Fighting hit Ghost in battle; the table shows the default immunities. Odor Sleuth was introduced in Generation III.
Gen 2-specific
Notes that change battles vs Gen 1 / modern
Categories
Physical vs Special by type
Physical types
Use Attack vs Defense. Includes new Steel. Critical hits and badge boosts still matter for Attack.
Special types
Special-type attacks use Special Attack against Special Defense. Includes new Dark (Crunch, Bite, Pursuit are special in Gen 2).
STAB is 1.5×
Same-type attack bonus multiplies after type effectiveness. Pair STAB Dark or Steel moves with the matching held boost item when you can.
Status is not this chart
Thunder Wave, Sleep Powder, Attract, and similar status moves do not use damage multipliers (separate immunities still apply, e.g. Ground vs Thunder Wave).
Fixed-damage moves
Seismic Toss, Night Shade, Dragon Rage, and Sonic Boom use fixed or level-based damage and ignore type multipliers when they connect.
Held items
Type-boost items in Gold & Silver
Held items multiply matching-type move power when equipped. Open each item for pickup and shop locations on the map.
Johto walls
- Whitney — Normal Miltank: Fighting is 2×; Ghost deals 0× damage. Avoid Attract on opposite-gender leads.
- Morty — Ghost: Dark and Ghost hit hard; Normal and Fighting fail to damage pure Ghost.
- Jasmine — Steelix Steel/Ground: Fire, Water, Fighting, Ground; Electric is 0× on Ground.
- Clair — Dragon: Ice is 2×; Fairy does not exist—do not plan around Moonblast.
E4, Red, coverage
- Will → Lance — Psychic hates Dark/Bug/Ghost; Karen’s Dark core hates Fighting/Bug; Lance’s Dragons hate Ice.
- Red — Mixed bag: Electric/Ice/Fighting/Ground coverage wins more than any single SE type.
- Rival Silver — Starter-dependent cores; dual-type calculator helps into his mid-game leads.
- Nuzlocke — Type edges save boxed teams when levels are capped.
Levels and full parties live on the Gym checklist, Trainers, and dedicated boss guides. Track badges with Run Progress.
FAQ
Type chart questions
Is this the same chart as Crystal?
Yes for type effectiveness. Crystal shares Gen 2 matchups with Gold and Silver. Story, move tutors, and some availability differ—use the version comparison for that, and the Crystal map when you play Crystal.
Does Ghost hit Psychic in Gold and Silver?
Yes—Ghost is super effective (2×) against Psychic. That is a Gen 2 fix over Yellow/Red/Blue.
Why does Bug feel weaker into Poison than in Yellow?
Gen 2 made Bug not very effective against Poison. Poison is no longer super effective against Bug either—the mutual SE was Gen 1 only.
Is Dark physical or special?
Special in Gen 2–3. Crunch and Bite use Special Attack/Defense. Steel is physical.
How do I plan full-team coverage?
Load candidates in the Team Planner, cross-check bosses under Gyms and the best team guide, and use this calculator for dual-type products like Rock/Dark or Bug/Steel.
Related