Type Matchup Tool · Original GBC

Pokemon Gold & Silver type chart (Gen 2)

Original Gold and Silver run the full Generation II chart: 17 types including new Dark and Steel, Ghost that actually hits Psychic, and the classic physical/special split by type. Use the dual-type calculator and matrix below, then jump to Team Planner, Gyms, and Moves for coverage planning. Not HeartGold / SoulSilver.

17 types Dark + Steel Ghost × Psychic = 2× Bug × Poison = ½× No Fairy
Tyranitar Rock Dark
Rock / Dark
Scizor Bug Steel
Bug / Steel
Umbreon Dark
Dark
Steelix Steel Ground
Steel / Ground
Heracross Bug Fighting
Bug / Fighting
Ampharos Electric
Electric
Composite banner: Tyranitar, Scizor, Umbreon, Steelix, Heracross, Ampharos representing Gen 2 Dark Steel and coverage types
Dark · Steel · dual-type cores · original GBC chart

Fast answer

Why Gen 2 needs its own chart

Modern type charts and even Gen 1 Yellow charts will mislead you here. Dark walls Psychic (0×), Steel resists a huge list and is immune to Poison, Ghost finally hits Psychic, and Bug is only ½× on Poison. Category is still type-based: Dark attacks use Special; Steel uses Attack. Plan Whitney’s Normal, Clair’s Dragonite, Lance, Karen, and Red with this table—not a smartphone Gen 9 chart.

Interactive

Dual-type effectiveness calculator

Selections save in this browser so you can flip matchups while planning a gym or Red fight.

×1 Neutral damage

Vs type 1

Vs type 2

Pick types to see the Gen 2 product multiplier.

Reference

Full Gen 2 type chart matrix

Rows = attack type. Columns = defender type. Scroll horizontally on small screens. Highlight follows the calculator selection. Neutral cells are blank; only non-1× multipliers are labeled.

¼× ½× 4× (dual only)
Atk \ Def Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste

English Gold and Silver Gen 2 matchups. Foresight can let Normal and Fighting hit Ghost in battle; the table shows the default immunities. Odor Sleuth was introduced in Generation III.

Gen 2-specific

Notes that change battles vs Gen 1 / modern

Categories

Physical vs Special by type

Physical types

Use Attack vs Defense. Includes new Steel. Critical hits and badge boosts still matter for Attack.

Special types

Special-type attacks use Special Attack against Special Defense. Includes new Dark (Crunch, Bite, Pursuit are special in Gen 2).

STAB is 1.5×

Same-type attack bonus multiplies after type effectiveness. Pair STAB Dark or Steel moves with the matching held boost item when you can.

Status is not this chart

Thunder Wave, Sleep Powder, Attract, and similar status moves do not use damage multipliers (separate immunities still apply, e.g. Ground vs Thunder Wave).

Fixed-damage moves

Seismic Toss, Night Shade, Dragon Rage, and Sonic Boom use fixed or level-based damage and ignore type multipliers when they connect.

Held items

Type-boost items in Gold & Silver

Held items multiply matching-type move power when equipped. Open each item for pickup and shop locations on the map.

Apply it

Chart tips for Gold & Silver bosses

Johto walls

  • Whitney — Normal Miltank: Fighting is 2×; Ghost deals 0× damage. Avoid Attract on opposite-gender leads.
  • Morty — Ghost: Dark and Ghost hit hard; Normal and Fighting fail to damage pure Ghost.
  • Jasmine — Steelix Steel/Ground: Fire, Water, Fighting, Ground; Electric is 0× on Ground.
  • Clair — Dragon: Ice is 2×; Fairy does not exist—do not plan around Moonblast.

E4, Red, coverage

  • Will → Lance — Psychic hates Dark/Bug/Ghost; Karen’s Dark core hates Fighting/Bug; Lance’s Dragons hate Ice.
  • Red — Mixed bag: Electric/Ice/Fighting/Ground coverage wins more than any single SE type.
  • Rival Silver — Starter-dependent cores; dual-type calculator helps into his mid-game leads.
  • Nuzlocke — Type edges save boxed teams when levels are capped.

Levels and full parties live on the Gym checklist, Trainers, and dedicated boss guides. Track badges with Run Progress.

FAQ

Type chart questions

Is this the same chart as Crystal?

Yes for type effectiveness. Crystal shares Gen 2 matchups with Gold and Silver. Story, move tutors, and some availability differ—use the version comparison for that, and the Crystal map when you play Crystal.

Does Ghost hit Psychic in Gold and Silver?

Yes—Ghost is super effective (2×) against Psychic. That is a Gen 2 fix over Yellow/Red/Blue.

Why does Bug feel weaker into Poison than in Yellow?

Gen 2 made Bug not very effective against Poison. Poison is no longer super effective against Bug either—the mutual SE was Gen 1 only.

Is Dark physical or special?

Special in Gen 2–3. Crunch and Bite use Special Attack/Defense. Steel is physical.

How do I plan full-team coverage?

Load candidates in the Team Planner, cross-check bosses under Gyms and the best team guide, and use this calculator for dual-type products like Rock/Dark or Bug/Steel.

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